Pou (game): Difference between revisions

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==History==
Pou was created by Lebanese game designer [[Paul Salameh]], the founder and owner of the company [[Zakeh]]. He came up with the idea after his previous game, ''[[Persian Maze]]'', failed to attract many players. A friend suggested that he should make a game about a cat, but Salameh decided to make it an alien instead.{{cite}} He experimented with different shapes for the alien, such as a circle, a pear, and even a potato. He named the game Pou, which is his own nickname in real life, and he also provided the voice for the alien character. The game was developed from April 1 to September 29, 2011, and actual production began on May 2012. The game was finally released for {{W|Android}} and {{W|BlackBerry}} on August 5, 2012, and later on {{W|iTunes}} on March 13, 2014.
 
The game became a huge success, reaching over 100 million downloads by December 2013. It was compared to ''{{W|Tamagotchi}}'', a popular virtual pet game from the 1990s, but Salameh said that Pou was not really inspired by it.<ref>https://www.wamda.com/2013/05/the-24-year-old-lebanese-entrepreneur-behind-pou-top-mobile-kids-game</ref> He said that Pou was a different concept and that there were many kinds of creatures in the game. The game also spawned merchandise such as toys and clothing.
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In December 4, 2019, the game was temporarily removed from the app stores for a small update. Many fans panicked and thought that the game was delisted forever, but it was just a temporary glitch. The game was restored shortly after.
 
InA recentfreelance years,artist onenamed ofOesKy the people who helped improve the game was [[OesKy]],became an employee of Zakeh sincefrom 2022 to 2024. She was hired as a freelance artist by Salameh andhas made significant changes to the game's graphics and design.
 
==Gameplay==
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